Friday, January 14, 2011

Bad game: Pac-Man for the Atari 2600

Game Play Mechanics- The original game play of Pac-Man has been lost in this conversion. The game play is the same on paper, but the horrible A.I. and maze hinder the game play.   

Sound- The sound is absolutely horrible in this game. The wonderful original arcade sound effects have been converted into horrible ones that don’t even resemble Pac-Man. The sound effects in the Ms. Pac-Man conversion were much closer to arcade quality. 

Game Flow- The same maze keeps repeating, the only reward is the high score. This is not a flaw as most Atari games have this type of game flow.

User Interfaces- The game uses a typical control style and works well. The joystick moves Pac-Man.  

Level Design-The iconic level design of the first Pac-Man has been butchered for the Atari port. The maze isn’t as well designed at the original and the warps on the sides of the maze are gone.

Story/Quality of Writing- The story is essentially the original Pac-Man, nothing has changed.

A.I. – The enemy A.I is borderline broken. The arcade version of Pac-Man actually had ghost follow your character. The Atari 2600 ghost seem to only move in random parts of the maze. They also flicker uncontrollably, making it almost impossible to tell where they are on screen. This causes the player to collide with a ghost that they did not see. Some might argue that this is the systems limitation, but Ms. Pac-Man for the Atari 2600 was able to have the same amount of ghost with almost no flicker.    

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