Sunday, April 10, 2011

Extra Week Game Progress

Unfortunately, I have no real progress to report as we had planned the game to be done on the original due date. We felt that the game was “done” when we presented it at the lightBox event. Obviously there are improvements that could have made, but there comes a time when you have to drawn the line. We were able to utilize the time to finish almost all of our homework for all of our classes. This includes the game doc which has grown to mammoth proportions but is now complete, which feels good to say. The post mortem is also done. The only thing left to do is to work on the business of gaming pitch and study for exams (both of which I have started). It really does pay off to start homework early. I am looking forward to going home and relaxing a bit once school is done.      

Tuesday, April 5, 2011

Twelfth Week Game Progress

This week we finished up everything that had to be done for the game. I finished adding all of the geometry for all the levels. Everything that still needs to be textured has been properly done.  We also created the games overall aesthetic quality by adding in the shaders. We also balanced the game do that each level had its appropriate difficultly. Gameplay was also improved with the addition of power-ups.  We also finished the doc for the game. Last minute additions were also added like a “The End” screen. Glitches were also eradicated though playtesting the game and fixing the problems in the code. Overall I am pleased how the game turned out. Almost all of my expectations for the game have been accomplished. I feel that we have created another complete game that will showcase our skills as game creators. As I am writing this I am on the train to go to the lightBox. I am looking forward to see other people enjoy the game that we have created.     

A screenshot of the final game