Wednesday, September 28, 2011

Getting Started

  For this week we continued to get together to discuss the planning of our game. We have such things as weapons, and enemies figured out. We also decide on a scope and preliminary level design.  I have also been working on my model for the Intermediate Modeling Tech class which is coming along nicely. I have also modeled a piece of geometry for one of the levels. Having a designated artist on our team is also a big help as they have agreed to help texture the models, something I have always disliked doing. Unfortunately a lot of homework will be due next week so work on the game will most likely stall. We should be able to get some more progress once things have calmed down more.     


Monday, September 19, 2011

A New Beginning

For the first week, my group and I came up with the general design for the game. We have the story; genre and direction of the game ready to go. We also expanded our group with two other members. This should allow us more freedom and to increase the scope of our games. Once we get the Wild Magic’s engine running on all of our machines we should be able to begin prototyping our game.